
#Spotkin contraption maker reset professional
The basic contraption building tools in Maker Lab are the same as those in sandbox mode, but they're expand on so much that it feels almost like a tool right out of a professional SDK. I recall playing the sandbox mode in the Incredible Machine a lotĪs a kid, but I didn't spend much time with it in Contraption Maker, and that's because of Maker Lab, which is the built-in level editor that allows for the creation of custom puzzles that can be shared online.
#Spotkin contraption maker reset free
In addition to the puzzles, there's also a sandbox mode where all the parts are available, and you're free to build whatever you want. I've embeded a few of these below becuause I think they illustrate the game's concept well. There's also a feature where after completing a puzzle, the soultion can be recoreded and saved as a webm I like to make it a personal challenge to use as few componets as possible on those puzzles. My favorite puzzles are the ones from about the middle of the game onward, where only a few peices of the contraption are on the baord and you have a large selection of parts at your disposal, The puzzles start out incredibly simple with obvious soultions that involve pacing a few missing peices and only have one solution, but become moreĭifficult as the game progressess. Limited selection of parts, and is the primary draw of the game for me. The main puzzle mode has players completing partially built machines with a The gameplay centersĪround building Rube Goldberg machines out of a variety of parts ranging from brick walls to anit-gravity pads, and setting them in motion.

Often coming to a dead stop just before reaching the bottom.Īfter giving up I still wanted to play a 2D physics based puzzle game, and after doing some digging I came across Contraption Maker, a spiritual successor to The Incredible Machine games developedīy Spotkin, the studio founded by the original designers of The Incerdible Machine games.Ĭontraption Maker is effectively just a modernized remake of the Incredible Machine, and if you've played any of those games before then you pretty much know what to expect.

The most frustrating thing by far being that balls would loose momentum while rolling downhill if the slope was too shallow, The physics on the other hand were soĬlunky and dated, that I gave up out of frustration before even finishing the first set of puzzles.

Old Windows 2000 machine, After playing it for about half an hour, I came to realize that it had aged horribly, not in terms of the core concept, or the game's design, or even graphics. I tracked down a copy and loaded it up on my About a month ago I got an itch to play a game I hadn't played since I was about eight years old, that game being The Incredible Machine: Contraptions.
